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Devlog
Forests, ruins and costal tiles
October 25, 2025
by
Lazarus
3
#hexmap, #hexcrawl, #Hex Kit, #Mythic Bastionland, #Fantasy
I’ve added a few new tiles, now there’s a wider selection of forests and ruins to choose from. As a new addition, I’ve also included coastal overlays for those who’d like to soften or break up...
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Bug fixes, more hills and overgrown forests...
September 21, 2025
by
Lazarus
3
#hexmap, #hexcrawl
In this update, a few incorrect file names have been fixed, so you may need to re-place a few tiles on maps created with the previous version. Fortunately, not many files are affected. On the positive...
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Realm Hexes Update is here!
September 07, 2025
by
Lazarus
1
#mythic-bastionland, #hex kit, #hex map, #hex crawl
Here’s what’s new: New Holding tiles: you can now choose from 8 different versions, plus there’s a brand-new Ruin tile and an expanded set of landmark tiles. Improved file structure: assets are...
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Meadow variations + numbered myths
August 24, 2025
by
Lazarus
3
#hexcrawl, #hex map
This is the first update, adding a few new hex tiles along with some extra overlays, including numbered myth markers and a curse overlay...
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